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Overview |
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Quick Info
Windows NT
| Yes
| Win95
| No
| Win32s
| No
| Import Library
| -
| Header File
| winnt.h
| Unicode
| No
| Platform Notes
| None
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TOKEN_CONTROL
The TOKEN_CONTROL structure contains information that identifies an access token.
typedef struct _TOKEN_CONTROL { // tc
LUID TokenId;
LUID AuthenticationId;
LUID ModifiedId;
TOKEN_SOURCE TokenSource;
} TOKEN_CONTROL ;
Members
TokenId
Specifies a locally unique identifier (LUID) identifying this instance of the
token object.
AuthenticationId
Specifies an LUID assigned to the session this token represents. There can be
many tokens representing a single logon session.
ModifiedId
Specifies an LUID that changes each time the token is modified. An application
can use this value as a test of whether a security context has changed since
it was last used.
TokenSource
Specifies a TOKEN_SOURCE structure identifying the agency that issued the token. This information is
used in audit logging.
See Also
LUID, TOKEN_DEFAULT_DACL, TOKEN_GROUPS, TOKEN_INFORMATION_CLASS, TOKEN_OWNER, TOKEN_PRIMARY_GROUP, TOKEN_PRIVILEGES, TOKEN_SOURCE, TOKEN_STATISTICS, TOKEN_TYPE, TOKEN_USER
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Unix Manual Pages
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