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Windows NT
Yes
Win95
Yes
Win32s
Yes
Import Library
user32.lib
Header File
winuser.h
Unicode
WinNT
Platform Notes
None

LoadMenu

The LoadMenu function loads the specified menu resource from the executable (.EXE) file associated with an application instance.

HMENU LoadMenu(

HINSTANCE hInstance,
// handle of application instance
LPCTSTR lpMenuName
// menu name string or menu-resource identifier
);

Parameters

hInstance

Identifies the instance of the module containing the menu resource to be loaded.

lpMenuName

Points to a null-terminated string that contains the name of the menu resource. Alternatively, this parameter can consist of the resource identifier in the low-order word and zero in the high-order word. To create this value, use the MAKEINTRESOURCE macro.

Return Values

If the function succeeds, the return value is the handle of the menu resource.

If the function fails, the return value is NULL. To get extended error information, call GetLastError.

Remarks

The DestroyMenu function is used, before an application closes, to destroy the menu and free memory that the loaded menu occupied.

See Also

LoadMenuIndirect
, MAKEINTRESOURCE

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