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Windows NT
Yes
Win95
No
Win32s
No
Import Library
-
Header File
winnt.h
Unicode
No
Platform Notes
None

LUID_AND_ATTRIBUTES

The LUID_AND_ATTRIBUTES structure represents a locally unique identifier (LUID) and its attributes.

typedef struct _LUID_AND_ATTRIBUTES { // luaa

LUID Luid;

DWORD Attributes;

} LUID_AND_ATTRIBUTES;

Members

Luid

Specifies an LUID value.

Attributes

Specifies attributes of the LUID. This value contains up to 32 one-bit flags. Its meaning is dependent on the definition and use of the LUID.

Remarks

An LUID_AND_ATTRIBUTES structure can represent an LUID whose attributes change frequently, such as when it is used to represent privileges in the PRIVILEGE_SET structure. Privileges are represented by LUIDs and have attributes indicating whether they are currently enabled or disabled.

See Also

AllocateLocallyUniqueId
, LUID, PRIVILEGE_SET, TOKEN_PRIVILEGES

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