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Overview |
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Quick Info
Windows NT
| Yes
| Win95
| No
| Win32s
| No
| Import Library
| -
| Header File
| winnt.h
| Unicode
| No
| Platform Notes
| None
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LUID_AND_ATTRIBUTES
The LUID_AND_ATTRIBUTES structure represents a locally unique identifier (LUID) and its attributes.
typedef struct _LUID_AND_ATTRIBUTES { // luaa
LUID Luid;
DWORD Attributes;
} LUID_AND_ATTRIBUTES;
Members
Luid
Specifies an LUID value.
Attributes
Specifies attributes of the LUID. This value contains up to 32 one-bit flags.
Its meaning is dependent on the definition and use of the LUID.
Remarks
An LUID_AND_ATTRIBUTES structure can represent an LUID whose attributes change frequently, such as
when it is used to represent privileges in the PRIVILEGE_SET structure. Privileges are represented by LUIDs and have attributes indicating whether they are currently enabled or
disabled.
See Also
AllocateLocallyUniqueId, LUID, PRIVILEGE_SET, TOKEN_PRIVILEGES
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