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Critical Section Objects
Critical section objects provide synchronization similar to that provided by mutex objects,
except that critical section objects can be used only by the threads of a single
process. Event, mutex, and semaphore objects can also be used in a
single-process application, but critical section objects provide a slightly faster, more
efficient mechanism for mutual-exclusion synchronization. Like a mutex object, a
critical section object can be owned by only one thread at a time, which makes
it useful for protecting a shared resource from simultaneous access. For
example, a process could use a critical section object to prevent more than one
thread at a time from modifying a global data structure.
The process is responsible for allocating the memory used by a critical
section. Typically, this is done by simply declaring a variable of type
CRITICAL_SECTION. Before the threads of the process can use it, the critical section must be
initialized by using the InitializeCriticalSection function.
A thread uses the EnterCriticalSection or TryEnterCriticalSection function to request ownership of a critical section. It uses the LeaveCriticalSection function to release ownership of a critical section. If the critical section
object is currently owned by another thread, EnterCriticalSection waits indefinitely for ownership. In contrast, when a mutex object is used
for mutual exclusion, the wait functions accept a specified time-out interval. The TryEnterCriticalSection function attempts to enter a critical section without blocking the calling
thread.
Once a thread owns a critical section, it can make additional calls to EnterCriticalSection or TryEnterCriticalSection without blocking its execution. This prevents a thread from deadlocking
itself while waiting for a critical section that it already owns. To release its
ownership, the thread must call LeaveCriticalSection once for each time that it entered the critical section.
Any thread of the process can use the DeleteCriticalSection function to release the system resources that were allocated when the
critical section object was initialized. After this function has been called, the
critical section object can no longer be used for synchronization.
When a critical section object is owned, the only other threads affected are
those waiting for ownership in a call to EnterCriticalSection. Threads that are not waiting are free to continue running.
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